Posts Tagged ‘Weekend News’


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DCS World 2.1 Update 1
Today we are releasing the first update to DCS World 2.1, which can include the DCS: Normandy 1944 Map and/or the DCS: NEVADA Test and Training Range Map. Over the past week, we have been carefully noting all feedback and we will do our best to address all concerns. For this first update, we have made the following primary changes.

For following week, we plan to add several new DCS: World War II Assets Pack units including anti-aircraft units, beach fortifications, barrage balloons, and several others.

DCS World 1.5 Status
In parallel to DCS World 2.1, we are also creating the next update for DCS World 1.5. The primary addition will be the support for the DCS: World War II Assets Pack. This update will be coming soon.

DCS World War II News
With the Early Access, Alpha release of the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack, the team is very focused on moving these projects from Alpha to Beta, and then Beta to Final release as soon as possible. Our teams devoted to these projects are working hard and making great progress.

A big part of this effort is fleshing out the DCS: World War II Assets Pack. We have included some work-in-progress images of new Asset Pack units coming to DCS World: C-47, Ju-88, Sd.Kfz. 234/2 Puma, and Sd.Kfz.251.

We are also continuing to develop the P-47 and Me 262, as part of the original Kickstarter plan.

This is a huge year for DCS World War II that will continue to grow and improve as the year progresses.

WIP Screenshots

New Damage Model Update
In order to bring DCS World to a new level of combat simulation, an improved damage model system is certainly required. Our team has diligently been working on this new and improved system and it will entail the following features:

  • We have moved from tracking 30 damage variables to several hundred damage variables. This includes such variables as each airframe spars, engine components, fuel tanks, oil, hydraulic, and pneumatic systems, control surfaces, ammo boxes, etc.
  • All elements have unique durability values that are used calculate of bullet penetration into the structure
  • There will be no more statistical accumulation of damage, so for example, you can’t tear off a wing by simply shooting at its tip
  • All elements can now be torn off by destroying their attachment points or airframe elements (wing spars for example)
  • Damage can be distributed from one element to another by fire
  • All liquids will flow out from holes, and this will result in decreasing effectiveness of hydraulic and pneumatic systems

RU


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Early Access Release of DCS: Spitfire LF Mk. IX
Today we are proud to bring you the Early Access Spitfire LF Mk. IX! Many pilots that have flown several World War II warbirds remark that the Spitfire was their favorite, based on its exceptional maneuverability, easy of flight, and stunning looks. We think that you will agree!

You can purchase the Spitfire from our e-Shop

The British Spitfire is one of the most iconic fighter aircraft of World War II. Most famous for its role in the Battle of Britain, the Spitfire served as Britain’s primary fighter during the entirety of the war. The Spitfire combines graceful lines, eye-watering dogfight performance, and heavy firepower in its later variants. For DCS World, we are happy to bring you the most accurate and realistic simulation of the Spitfire LF Mk. IX ever created.

The Spitfire LF Mk. IX was originally developed as a stopgap measure as a response to the appearance of the Focke-Wulf FW 190A.

Screenshots

The Spitfire LF Mk. IX is powered by the Merlin 66. This engine produces its best performance at slightly lower altitudes than the older Merlin 61. Spitfires equipped with this engine were designated LF Mk. IX. This was the most numerous version of the Mk. IX, with 4,010 produced. The majority of Mk. IXs of all types used the standard “c” wing, which would often carry two 20mm cannon and four .303in machine guns.

Note: To coincide with the Early Access release of the Spitfire, we are also releasing Update 3 to DCS World 1.5.5.

Weekend Bundle Deals
The Spitfire LF Mk. IX most shines when played with the other aircraft of our World War II stable of aircraft. Starting today at 1500 GMT and lasting until 19 December at 0900, get the P-51D, Fw 190, and Bf 109 as a bundle for 50% off! A huge savings!

Find the bundle here on our e-Shop

The Museum Relic Campaign News
Due to popular demand, we are removing the requirement that both DCS: F-86F Sabre and DCS: MiG-15bis must be purchased in order to play this campaign. We are changing this requirement such that only one of these aircraft modules must be purchased to play this campaign.

Purchase the campaign in DCS e-shop

SOURCE

RU


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DCS: F-5E Tiger II Out of Early Access

This past week Belsimtek resolved the remaining issues to bring the Tiger II out of Early Access status. These included:

  • Inverted spins have been simulated
  • UHF radio – Hinged access door will now open
  • AIM-9 tone will not be heard if both wingtips are gone
  • Landing gear audible warning will be heard when warning test switch is enabled
  • TACAN channel selector animation has been corrected
  • Fixed RWR sound issues with new contacts
  • Wing bend and twist due to G-loads has been corrected
  • Changing TACAN channel will not interrupt current radio chat
  • Input: Added some axis commands for TDC, rudder trim, lights etc.
  • With an F-5E air start, the aircraft will be trimmed to the assigned speed like it is implemented for all other aircraft
  • Aileron limiter now disabled at cold start
  • Single player missions added
  • Added inert and training stores
  • Added wing damage with high G overload
  • Drag chute cannot be fully deployed without an airstream
  • Drag chute model corrected
  • Fixed missing right wing light halo
  • Corrected training missions triggers (setting course).
  • Some corrections to Flight Manual
  • Added pilot to cockpit
  • Fixed fuel pressure lights simultaneously going off after single engine start
  • Fixed oxygen pressure gage showing 0 after turning off supply lever
  • Fixed chaff program execution when single flare is selected
  • Added IFF input commands

Belsimtek has (as always) done an amazing job with this aircraft and exemplifies the high level of quality and detail that DCS World modules bring.

With the Tiger II exiting Early Access, we are celebrating this with a sale and two bundle deals! Between today at 1500 GMT and lasting until Monday, 21 November, purchase the Tiger II at 20% off.

E-Shop: https://www.digitalcombatsimulator.c…modules/tiger/

DCS: F-5E Tiger II Sale and Bundle Deals

We are also offering two new bundles with 40% off:

  • DCS: F-5E Tiger II + DCS: NEVADA Test and Training Range Map
  • DCS: F-5E Tiger II + DCS: Flaming Cliffs 3

These bundle deals start today at 1500 GMT and last until Monday, 14 November at 0900 GMT.
Get them here at: https://www.digitalcombatsimulator.c…pecial_offers/

DCS World 1.5.5 from Open Beta to Release Version
Last week we released the Open Beta version of DCS World 1.5.5. You can read the changelog here:
https://forums.eagle.ru/showpost.php…6&postcount=38

Based on both internal and external testing, we have decided to move version 1.5.5 from Open Beta to the release version today.

You can download the complete installer here:
https://www.digitalcombatsimulator.c…/world/stable/

If you already have DCS World 1.5 installed, please either run 1.5 to start the updater or manually update by selecting Update DCS World from your Windows Start Menu / Eagle Dynamics.

DCS World 2.5 Update

We have determined that the DCS World 2.5 update will not be available in 2016 as we had earlier hoped. This is mainly due to additional work needing to be done of the Caucasus map update, and we don’t feel it can be accomplished within the next two months at a high level of quality. Before we can complete this map update, we first need to finalize and release both the Nevada map update and the Normandy map. Those, along with the Spitfire, are now our highest priorities. Once the Nevada update and the Normandy map tasks are complete, our map team can return to the Caucuses map and move the 2.5 closer to an Open Beta release.

Also, please note that official information is only passed along through our Newsletter and press releases.

Hornet Update

As with the DCS World 2.5 update, it was also decided last week that the Hornet Early Access will be pushed beyond our original desire to release by the end of this year. As mentioned a couple of weeks ago, we are now very busy coding the various cockpit systems and flight dynamics. However, as this work continues and we acquire new information, the level of complexity has become more apparent and it will take more time than first estimated.

When we do have significant news on the project to share, we will certainly do so. Once the Early Access for this project goes into pre-purchase, we will announce its release date then.

RU


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Bonus Week Special
Starting today at 1500 GMT and lasting until 8 November at 0900 GMT, we are offering a huge 60% savings using bonus points many fantastic products. This bonus special applies to the following DCS World products:

  • DCS: F-5E Tiger II by Belsimtek
  • DCS: A-10C Warthog
  • DCS: M-2000C by RAZBAM
  • DCS: L-39 Albatros
  • DCS: Flaming Cliffs 3
  • Su-27 for DCS World
  • F-15C for DCS World
  • A-10A for DCS World
  • Su-25 for DCS World
  • DCS: MiG-15bis by Belsimtek
  • DCS: F-86F Sabre by Belsimtek
  • DCS: Bf 109 K-4 Kurfurst
  • DCS: Fw 109 D-9 Dora
  • DCS: P-51D Mustang
  • DCS: SA342 Gazelle by Polychop Simulations
  • DCS: Mi-8MTV2 Magnificent Eight by Belstimtek
  • DCS: UH-1U Huey by Belsimtek
  • DCS: Black Shark 2
  • DCS: Combined Arms
  • DCS: NEVADA Test and Training Range Map
  • A-10C: 16-2 Red Flag Campaign
  • F-15C: 16-2 Red Flag Campaign
  • Black Shark 2: Republic Campaign
  • Su-27: The Ultimate Argument Campaign
  • P-51D: High Stakes Campaign
  • A-10C: The Enemy Within Campaign
  • A-10C: Basic Flight Training Campaign

Please visit: https://www.digitalcombatsimulator.com/en/shop/modules/

DCS World War II Update
Work continues at great speed on new elements of DCS World War II. Much of the work is focused on DCS: Spitfire LF Mk IX and the Normandy map, and both are, or will be soon, going into internal test! This is always a good sign that we are approaching an Early Access release. In addition to the Spitfire and WW II era map, we also continue working on new AI units to inhabit the map. Last week we had a look at the Tiger tank, this week we offer first looks at the Panther and a work-in-progress image of the B-17.

DCS: NEVADA Test and Training Map Update
In previous newsletters, we shared images of the new airfields coming to the NTTR map. In addition to the airfields though, we will also be adding many new small and large urban centers like St. George, Laughlin, Tonopah, Goldfield, Caliente, and many others.

DCS: F/A-18C Hornet Update
Although most of the art work is done for the Hornet (minus a few external stores), most of the current work involves the coding of the various systems and flight dynamics. In addition to that, we are also very busy with documentation and the refining design specification as we gather new information.

Once the project gets closer to Early Access, we can start talking more about this project.

DCS World 2.5 Update
In addition to the Hornet, NTTR, and DCS WWII tasks, another high-priority task for us is wrapping up DCS World 2.5. The primary function of 2.5 will be to combine both 1.5 and 2.0 into a single executable and thereby being able to access all maps from a single program. We are close with the last two big items being the resolution of how we will render forests and trees in 2.5 and updating some of the old objects to our current format.
Once those two items are addressed, we will start releasing some new images and videos of what is in store.

Steam Sale

Also starting today and lasting for the next four days, Steam is having a sale on all DCS World products, with a 30% discount!

Visit: http://store.steampowered.com/app/223750

SOURCE

RU