Posts Tagged ‘Tracks’


pCARS logo 1Today we add 8 new locations to Project CARS including Nordschleife, Nurburgring, Zhuhai, and Cadwell Park which makes our track list final and the largest in recent racing game history!

Today we add 8 new locations to Project CARS including Nordschleife, Nurburgring, Zhuhai, and Cadwell Park which makes our track list final and the largest in recent racing game history!

2884675_origAlready featuring scenic drives along the French Riviera, epic mountain passes down the US west coast, exotic vistas from Australia and Dubai, and iconic motorsports tracks from across the UK, US, and Europe, Project CARS continues to build upon the largest location roster of any recent racing game with a final set of 8 new destinations that now make our track list complete.

Check out the full list of tracks including the iconic Nurburgring from Germany, exciting Zhuhai from China, fan favourite Cadwell Park from the UK, and the infamous 20km long Nordschleife amongst many more here!


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GTR2 Pack including the Cadillac CTS-V.R plus more liveries and the American Track pack are available in the RaceRoom store now!

GTR2 pack:http://game.raceroom.com/store/pack/gtr2-pack
American Track Pack: http://game.raceroom.com/store/pack/american-track-pack

Hotfix Patch
Game:
– Fixed issue with position bar showing wrong time left e.g. 30 mins on 60 min race.
– Changed so that only race and practice (track test) session replays are saved.
– Replay is saved when the session ends in Single Player.
– Replay is saved when player receives session results from dedicated server in Multiplayer.
– Fixed Replay menu appearing broken.
– Fixed issue with being unable to start championship in R3E if race length was set to 10 minutes.
– Fixed an inconsistency in length between practice, qualifying and race sessions.
– Changed so that the crash dump window shows our name correctly: Sector3 instead of Sector 3.
– Temporarily fixed randomly assigned tyre compounds in MP by making prime default. (Temporary until garage phase is implemented).
– Fixed a small issue with tyre spring calculation being wrong as it was sometimes using the wrong tyre compound.
Art:
– Suzuka – Fixed invisible tyre collision in degner 2 among other various fixes.

– Slovakiaring – Fixed invisible tyre collision issue.

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Virtua_LM is proud to present you with one new endurance legendary track: Sebring, United States, for rFactor 2. Converted from our from-scratch creation on rFactor, this track has been modified to take advantage of new rFactor 2 capabilities.

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What is new in v2.00

  • The actual (newer) RealRoad shader is applied
  • Curbs are also RealRoad
  • Nightlights on the track side objects are back working
  • A lot of changes on the materials and textures
  • The overall brightness of the track is reduced to match the current version of rFactor 2
  • AIW (AI-Driver): some smaller fixes
  • GDB (Time and Position): some smaller fixes
  • A kind of solid “cut detection” in the part beween 15 (Gendebien) and 16 (Le Mans)

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ოროგინალი პოსტი



rf2 logo

http://rfactor.net/web/rf2/rf2dl/


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გადმოწერა – Fuji Speedway



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1 წელი შეუსრულდა დღეს პროექტს, ამის აღსანიშნავათ (ალბათ) კიდევ ერთი ცნობილი ტრეკი შეემატა pCARS -ს Nürburgring -ის სახით. ასევე ბოლო ბილდში, ცვლიელებებია საბურავის ფიზიკაშიც.  ვრცელი სია ცვლილებების შესახებ – Build 322


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გადმოწერე [rF2] Virtua_LM Sebring DOWNLOAD

 


SIMBIN -ა კიდევ ერთი ცნობილი ტრეკის Bathurst – ის ლიცენზია მოიპოვა. კიდევ ერთხელ მტკიცდება რომ, არაა აუცილებელი ტექსტურის მაღალ ხარისხის მისაღებათ DX11.

მეტი – more (more…)


 

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