Posts Tagged ‘SimRaceWay’

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Welp, where to begin?  iRacing attempted to release their Season 1 2016 build today.  While a handful of people were able to get into the site and download the new content, the vast majority were not.  15+ hours later, the site is still in maintenance mode.

What appears to differ in this build verse pasts is iRacing attempting to replace the back-end of the site with the new website.  While you won’t see any changes yourself – why it’s called the back-end – it’s arguably the most important part.  And as iRacing’s Steve Myers explained in his last blog post, it’s a spiderweb of nearly a decade of info.

Speaking of Steve, his Twitter timeline has been a valuable source for updates.  At this point – after midnight at iRacing HQ – it appears most of the team is going to get a few hours of sleep and go at it in the morning.

We wish all the best to them and patience for everyone else.

While we can’t race, we can pour through the release notes, of which, there’s some interesting topics.  A few things that stand out:

  • Eliminating lap data that’s 3+ years old – cause no one besides serial killers looks at this data
  • Debris, such as marbles and gravel, being flung off your tires and impacting cars behind
  • Tire warmers used on cars that use them in real life, meaning you’ll have to adjust “cold” tire pressure in garage
  • A bunch of graphic adjustments, better keeping up with the times and helping performance.
  • Popcorn FX that makes sparks, backfires and other dynamic bits look amazing.
  • New tire and rumble strip sounds
  • Ability to share pit stalls with other cars, thanks to iRacing making any cars using yours invisible.  Ignorance is bliss.

Plenty more here to read – especially for individual cars – but hopefully this ties you guys over for a bit.

Release Notes:

Special Notice:
After installing the update, please go into your graphics settings for the Sim and disable the “Render Car First” option. It is presently causing graphical issues on many tracks. We will release a small patch soon to fix this issue. Thank you.


  • Vehicle icons have been added to the Team Series Stats page, and show the breakdown of cars for teams in a specific series.
  • When hosting a session that is not a race, the open pit stalls for the track may be extended, allowing more racers into the session. These extra racers will use shared pit stalls.
  • You can now easily refer friends to join you on iRacing by using the “Refer A Friend!” section of the My Account page.
  • The Ping window now shows IPv6 addresses (where available), and a toggle has been added to the Settings panel to enable an IPv6 connection preference in the Sim.
  • In Test Mode, the “At Night” checkbox will now remember its prior state.
  • All “Share on Facebook” links have been removed.
  • The Regional Stats and the Dashboard pages have been removed.
  • Fixed an issue in the extended descriptions for Hosted Sessions where the Weight Penalties were listed as “undefined” instead of a value.
  • Fixed an issue where the “tournament editing” screen sometimes became unusable.
  • Fixed several issues with the “join a team session” screen.
  • Fixed an issue that was causing car information to display incorrectly in the “More Info” section of the What’s Hot page.
  • Fixed an issue that was causing an incorrect amount of content to be reported as being owned by a user.


INDYCAR Game – Announces

Posted: 25/04/2012 in SimRaceWay

Simraceway დაანონსა ახალი სიმულატორი INDYCAR Game რომელშიც იქნება წარმოდგენილი 2012 წლის სეზონის ყველა ბოლიდი და ტრეკი IZOD IndyCar და Firestone Indy Lights სერიებით. ჯერჯერობით უცნობია თუ რომელ სათამაშო ძრავზე შეიქმნება სიმულატორი. ოფიციალური საიტი მეტი დაწვრილებითი ინფორმაცია შეგიძლიათ იხილოთ – Official INDYCAR Game