Posts Tagged ‘DCS World War II’



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DCS World 2.1 Update 1
Today we are releasing the first update to DCS World 2.1, which can include the DCS: Normandy 1944 Map and/or the DCS: NEVADA Test and Training Range Map. Over the past week, we have been carefully noting all feedback and we will do our best to address all concerns. For this first update, we have made the following primary changes.

For following week, we plan to add several new DCS: World War II Assets Pack units including anti-aircraft units, beach fortifications, barrage balloons, and several others.

DCS World 1.5 Status
In parallel to DCS World 2.1, we are also creating the next update for DCS World 1.5. The primary addition will be the support for the DCS: World War II Assets Pack. This update will be coming soon.

DCS World War II News
With the Early Access, Alpha release of the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack, the team is very focused on moving these projects from Alpha to Beta, and then Beta to Final release as soon as possible. Our teams devoted to these projects are working hard and making great progress.

A big part of this effort is fleshing out the DCS: World War II Assets Pack. We have included some work-in-progress images of new Asset Pack units coming to DCS World: C-47, Ju-88, Sd.Kfz. 234/2 Puma, and Sd.Kfz.251.

We are also continuing to develop the P-47 and Me 262, as part of the original Kickstarter plan.

This is a huge year for DCS World War II that will continue to grow and improve as the year progresses.

WIP Screenshots

New Damage Model Update
In order to bring DCS World to a new level of combat simulation, an improved damage model system is certainly required. Our team has diligently been working on this new and improved system and it will entail the following features:

  • We have moved from tracking 30 damage variables to several hundred damage variables. This includes such variables as each airframe spars, engine components, fuel tanks, oil, hydraulic, and pneumatic systems, control surfaces, ammo boxes, etc.
  • All elements have unique durability values that are used calculate of bullet penetration into the structure
  • There will be no more statistical accumulation of damage, so for example, you can’t tear off a wing by simply shooting at its tip
  • All elements can now be torn off by destroying their attachment points or airframe elements (wing spars for example)
  • Damage can be distributed from one element to another by fire
  • All liquids will flow out from holes, and this will result in decreasing effectiveness of hydraulic and pneumatic systems

RU



Taxi, Takeoff, and Landing



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The British Spitfire is one of the most iconic fighter aircraft of World War II. Most famous for its role in the Battle of Britain, the Spitfire served as Britain’s primary fighter during the entirety of the war. The Spitfire combines graceful lines, eye-watering dogfight performance, and heavy firepower in its later variants. For DCS World, we are happy to bring you the most accurate and realistic simulation of the Spitfire LF Mk IX ever created.

The Spitfire Mk IX was originally developed as a stopgap measure as a response to the appearance of the Focke-Wulf FW 190A.

The Spitfire IX is powered by the Merlin 66. This engine produces its best performance at slightly lower altitudes than the older Merlin 61. Spitfires equipped with this engine were designated LF Mk IX. This was the most numerous version of the Mk IX, with 4,010 produced. The majority of Mk IXs of all types used the standard “c” wing, which would often carry two 20mm cannon and four .303in machine guns.

The Mk IX was a significant improvement on the Mk V. It had a top speed of 409 mph at 28,000 feet, an increase of 40 miles per hour. Its service ceiling rose from 36,200 feet to 43,000 feet. It could climb at 4,000 feet per minute. In July 1942, an early Mk IX was flown against a captured Fw 190A, and the two aircraft were discovered to have very similar capabilities. The RAF had its answer to the Fw 190 problem.

The Mk IX replaced the Mk V from June 1942. It allowed the RAF to go back onto the offensive in occupied Europe, and resume the “circus”, “ramrod” and “rodeo” raids. Its first combat success came on 30 July 1942, when a Spitfire Mk IX shot down a Fw 190. Amongst other notable achievements, the Mk IX took part in the highest altitude combat of the Second World War, when it intercepted a Ju 86R at 43,000 feet over Southampton on 12 September 1942. On 5 October 1944 Spitfire Mk IXs of 401 Squadron were the first allied aircraft to shoot down an Me 262 Jet. The Mk IX remained in service until the end of the war, even after the appearance of the Griffon powered Mk XIV.

Key Features of DCS: Spitfire LF Mk IX

  • Unmatched flight physics that allow you to truly feel what it’s like to fly this legend
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
  • Interact with cockpit controls with your mouse
  • Accurate Spitfire LF Mk IX model, squadron markings, and weapons
  • Detailed modelling the Spitfire LF Mk IX instruments, weapons, engine, radios, fuel, and electrical systems
  • Fly along with fellow P-51D Mustangs as you battle Fw 190 D-9s and Bf 109 K4s in single and multiplayer games
  • Instant Action and Single Missions
  • Interactive training missions
  • Campaign (for final release)
  • Selectable wing option of elliptical or cropped end (for final release)
$49.99
$39.99

Bonus: $10

PRE-PURCHASE

Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 – compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.


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Bonus Week Special
Starting today at 1500 GMT and lasting until 8 November at 0900 GMT, we are offering a huge 60% savings using bonus points many fantastic products. This bonus special applies to the following DCS World products:

  • DCS: F-5E Tiger II by Belsimtek
  • DCS: A-10C Warthog
  • DCS: M-2000C by RAZBAM
  • DCS: L-39 Albatros
  • DCS: Flaming Cliffs 3
  • Su-27 for DCS World
  • F-15C for DCS World
  • A-10A for DCS World
  • Su-25 for DCS World
  • DCS: MiG-15bis by Belsimtek
  • DCS: F-86F Sabre by Belsimtek
  • DCS: Bf 109 K-4 Kurfurst
  • DCS: Fw 109 D-9 Dora
  • DCS: P-51D Mustang
  • DCS: SA342 Gazelle by Polychop Simulations
  • DCS: Mi-8MTV2 Magnificent Eight by Belstimtek
  • DCS: UH-1U Huey by Belsimtek
  • DCS: Black Shark 2
  • DCS: Combined Arms
  • DCS: NEVADA Test and Training Range Map
  • A-10C: 16-2 Red Flag Campaign
  • F-15C: 16-2 Red Flag Campaign
  • Black Shark 2: Republic Campaign
  • Su-27: The Ultimate Argument Campaign
  • P-51D: High Stakes Campaign
  • A-10C: The Enemy Within Campaign
  • A-10C: Basic Flight Training Campaign

Please visit: https://www.digitalcombatsimulator.com/en/shop/modules/

DCS World War II Update
Work continues at great speed on new elements of DCS World War II. Much of the work is focused on DCS: Spitfire LF Mk IX and the Normandy map, and both are, or will be soon, going into internal test! This is always a good sign that we are approaching an Early Access release. In addition to the Spitfire and WW II era map, we also continue working on new AI units to inhabit the map. Last week we had a look at the Tiger tank, this week we offer first looks at the Panther and a work-in-progress image of the B-17.

DCS: NEVADA Test and Training Map Update
In previous newsletters, we shared images of the new airfields coming to the NTTR map. In addition to the airfields though, we will also be adding many new small and large urban centers like St. George, Laughlin, Tonopah, Goldfield, Caliente, and many others.

DCS: F/A-18C Hornet Update
Although most of the art work is done for the Hornet (minus a few external stores), most of the current work involves the coding of the various systems and flight dynamics. In addition to that, we are also very busy with documentation and the refining design specification as we gather new information.

Once the project gets closer to Early Access, we can start talking more about this project.

DCS World 2.5 Update
In addition to the Hornet, NTTR, and DCS WWII tasks, another high-priority task for us is wrapping up DCS World 2.5. The primary function of 2.5 will be to combine both 1.5 and 2.0 into a single executable and thereby being able to access all maps from a single program. We are close with the last two big items being the resolution of how we will render forests and trees in 2.5 and updating some of the old objects to our current format.
Once those two items are addressed, we will start releasing some new images and videos of what is in store.

Steam Sale

Also starting today and lasting for the next four days, Steam is having a sale on all DCS World products, with a 30% discount!

Visit: http://store.steampowered.com/app/223750

SOURCE

RU


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Weekend Bonus Extravaganza!

For those of you with a lump of bonus points waiting to be used, this weekend is your chance! Starting today at 1500 GMT and lasting until 28 August 2016 at 0900 GMT, we are allowing you to use bonus points to take 60% off the price of any DCS World module! We seldom have such discounts these days, so take advantage of it while it lasts.

DCS Wold E-shop

DCS: F-5E Tiger II Training Videos

Although a detailed manual and a set of interactive training missions are included with DCS: F-5E Tiger II, the DCS World community has been doing an amazing job of creating online video tutorials of the F-5E. We continue to be amazed by the professional, and often funny, content that our community creates. We are honored and grateful for the great support!
Like most DCS World modules, much of the enjoyment can be found in the learning and mastery of these amazing aircraft that are created with such precision and realism. We hope you will enjoy these videos as much as we did.

Bunyap Sims – Detailed Procedures

Crash Laobi – 1 Minutes Tutorials

BeastyBaiter

GrmlZGaming

Also, in case you missed it, here a great F-5E video by slamraamprod that really makes you want to learn and master the Tiger II!

DCS: Bf 109 K-4 Kurfürst Video Contest

The last days of Bf 109K-4 video contest are upon us! Enter now and potentially win up to three DCS modules. The contest will end on Sunday, August 28th.
Submission and rules can be found in DCS forum

Preview Look at New and Improved Maps Coming to DCS World

Although we started DCS World with a focus on aircraft modules, we are now adding new maps to the mix. We feel that maps are just as important as the aircraft, and they need to display the same high level of quality and span different time periods to match our aircraft. We are currently working on three maps: Caucasus map for DCS World 2.5, DCS: NEVADA Test and Training Range (NTTR) map for its final release state, and the Normandy 1944 map to support our DCS World War II series. As these projects wrap up, we will continue work on the Strait of Hormuz and other maps. We will also continue to improve our maps with new technologies that will further improve their features, looks, and performance.

We expect to release the updated Caucuses map for DCS World 2.5, the final version of the NTTR map, and the Normandy map this year.

Last week we had a look at improvements for the Caucasus map for DCS World 2.5. This week we would like to share some work-in-progress images of updates to the Nevada map and some new images of the Normandy map.

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