Posts Tagged ‘Car’



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iRacing Motorsport Simulation, LLC today announced plans to create digital versions of Ferrari’s models. The first product of the partnership between the renowned eSport racing service and the iconic brand will be a virtual Ferrari 488 GTE as raced in the 24 Hours of Le Mans and other events in the 2016 World Endurance Championship.

“This is a landmark moment for iRacing and online racing,” says Steve Myers, Executive Vice President and Executive Producer for iRacing.com. “Ferrari is synonymous with world championship caliber race cars and high performance automobiles. The Prancing Horse logo famously inspires passion among racing and automotive aficionados everywhere. iRacers are also passionate about online racing and I have no doubt they will be thrilled at the prospects of racing the 488 GTE and other Ferraris in the future.”

The Ferrari 488 will join iRacing’s stable of more than 50 meticulously-modeled open wheel, sedan, sports and stock cars which race on laser-scanned versions of the world’s legendary road courses and ovals in private leagues and officially-sanctioned series including the Blancpain GT Series, the iRacing World Championship Grand Prix Series and the NASCAR PEAK Antifreeze Series.

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1974 HOWSTON DISSENTER

TOBAN RACEWAY PARK

 

 




ir iracing logo

Welp, where to begin?  iRacing attempted to release their Season 1 2016 build today.  While a handful of people were able to get into the site and download the new content, the vast majority were not.  15+ hours later, the site is still in maintenance mode.

What appears to differ in this build verse pasts is iRacing attempting to replace the back-end of the site with the new website.  While you won’t see any changes yourself – why it’s called the back-end – it’s arguably the most important part.  And as iRacing’s Steve Myers explained in his last blog post, it’s a spiderweb of nearly a decade of info.

Speaking of Steve, his Twitter timeline has been a valuable source for updates.  At this point – after midnight at iRacing HQ – it appears most of the team is going to get a few hours of sleep and go at it in the morning.

We wish all the best to them and patience for everyone else.

While we can’t race, we can pour through the release notes, of which, there’s some interesting topics.  A few things that stand out:

  • Eliminating lap data that’s 3+ years old – cause no one besides serial killers looks at this data
  • Debris, such as marbles and gravel, being flung off your tires and impacting cars behind
  • Tire warmers used on cars that use them in real life, meaning you’ll have to adjust “cold” tire pressure in garage
  • A bunch of graphic adjustments, better keeping up with the times and helping performance.
  • Popcorn FX that makes sparks, backfires and other dynamic bits look amazing.
  • New tire and rumble strip sounds
  • Ability to share pit stalls with other cars, thanks to iRacing making any cars using yours invisible.  Ignorance is bliss.

Plenty more here to read – especially for individual cars – but hopefully this ties you guys over for a bit.

Release Notes:

Special Notice:
After installing the update, please go into your graphics settings for the Sim and disable the “Render Car First” option. It is presently causing graphical issues on many tracks. We will release a small patch soon to fix this issue. Thank you.

Website

  • Vehicle icons have been added to the Team Series Stats page, and show the breakdown of cars for teams in a specific series.
  • When hosting a session that is not a race, the open pit stalls for the track may be extended, allowing more racers into the session. These extra racers will use shared pit stalls.
  • You can now easily refer friends to join you on iRacing by using the “Refer A Friend!” section of the My Account page.
  • The Ping window now shows IPv6 addresses (where available), and a toggle has been added to the Settings panel to enable an IPv6 connection preference in the Sim.
  • In Test Mode, the “At Night” checkbox will now remember its prior state.
  • All “Share on Facebook” links have been removed.
  • The Regional Stats and the Dashboard pages have been removed.
  • Fixed an issue in the extended descriptions for Hosted Sessions where the Weight Penalties were listed as “undefined” instead of a value.
  • Fixed an issue where the “tournament editing” screen sometimes became unusable.
  • Fixed several issues with the “join a team session” screen.
  • Fixed an issue that was causing car information to display incorrectly in the “More Info” section of the What’s Hot page.
  • Fixed an issue that was causing an incorrect amount of content to be reported as being owned by a user.

(more…)



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iRacing has announced an extensive extension of their simulation’s base content package.

The base package is the amount of content all members get access to for their monthly subscribers fee without having to purchase any additional content items.

Eight new content items are now being added to the base package, including five new cars and three new tracks.

Newly Added Cars

  • 2013 NASCAR Truck Series Chevrolet Silverado
  • 2013 NASACR Sprint Cup Chevrolet Impala COT
  • 2011 NASCAR Nationwide Chevrolet Impala
  • 2012 Ford Falcon V8 Supercar
  • 2011 Dallara Indycar

Newly Added Tracks

  • Concord Speedway
  • Daytona International Speedway (Road + Oval)
  • Phoenix International Raceway (Road + Oval)

The new additions bring the base package to 13 cars and 12 different tracks.


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iRacing.com, the world’s leading online motorsports simulation service, today announced plans to add the 2016 Audi R8 LMS to its lineup of digital race cars.  Audi thus joins a host of world class automotive manufacturers represented on iRacing, with the R8 LMS slated to compete with the BMW Z4, Ford GT, McLaren MP4 12c, the soon-to-be-released Mercedes-AMG GT3 and other state-of-the-art GT3 cars in iRacing’s Blancpain series.

The announcement was made by Steve Myers, iRacing.com Executive Vice President and Executive Producer, at the Nürburgring prior to this weekend’s iRacing.com GT500, the final round of the 2015 Blancpain Endurance Series.

“We’re proud to welcome Audi to iRacing and, along with iRacers all around the world, we look forward to racing the virtual R8 LMS,” said Myers.  “The GT3 class features some of the most fiercely contested racing in all of virtual and real world motorsports.  I’m sure iRacing’s R8 will prove to be every bit as formidable as its real world counterpart in the Blancpain Endurance and Sprint Series.”

“Audi is excited to support iRacing in building a digital version of our R8 LMS,” said Romolo Liebchen, Head of Audi Sport customer racing. “iRacing has earned its reputation as one of  the world’s most authentic motorsports simulations service, and we are delighted to know iRacers everywhere will be able to enjoy the challenge and excitement of driving the Audi R8 LMS in online competition.”

2014 Blancpain Endurance and GT Series champion Laurens Vanthoor who, together with Belgian Audi Club teammate Robin Frijs, is seeking to clinch the 2015 Blancpain Series title this weekend, echoes those thoughts.

“I’m thrilled that iRacing will be adding the new Audi R8 LMS to its lineup,” said Vanthoor, who uses iRacing as part of his training regimen and will lend his expertise to the development of the virtual Audi.  “I have my choice of simulation programs, but I find myself using iRacing 99% of the time.  Their laser-scanned track surfaces are very accurate and all the landmarks and reference points are there as well.  I’m sure iRacing will build the Audi R8 LMS with the same attention to detail.   I helped in the development of the new R8 and so it will be interesting to have influenced the real and the digital version of the same car.”

The Audi R8 LMS will join a growing catalogue of world class sports cars available on iRacing, along with digital versions of every car/truck in the top tier NASCAR series as well as Formula One, Indy, short track and showroom stock cars raced by iRacers on laser-scanned version of more than 75 of the world’s most legendary ovals and road courses.

Go to www.iRacing.com for additional information on iRacing and to learn about our special Oktoberfest membership discount.

LINK


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Slightly Mad Studios have released the first major content pack for Project CARS as the Racing Icons Car Pack is now available.

The car pack introduces a prestigious new license to the WMD-powered title, adding two successful Bentley race cars to the simulation, including the 2003 Le Mans-winning EXP Speed 8 as well as the Bentley Continental GT GT3 to further flesh out Project CARS’ highly-popular GT3 class.

Furthermore, the pack also introduces three other sports car racing legends, giving players access to the 1999 Le Mans-winning BMW LMR V12 prototype, Mercedes-Benz CLK LM as well as the iconic Longtail racing version of McLaren’s V12-powered F1 GTR.

Included Cars:

  • 2003 Bentley EXP Speed 8
  • 2013 Bentley Continental GT GT3
  • 1999 BMW LMR V12
  • 1998 Mercedes-Benz CLK LM
  • 1997 Mclaren F1 GTR Longtail

The Racing Icons Car Pack is part of Project CARS “On Demand” initiative as Slightly Mad Studios vow to keep the recently-released title fresh with a comprehensive plan of monthly content packs that will add new cars, tracks and features to the game.

Aside from paid DLC content packs, Project CARS On Demand will also include freebie car additions to the best-selling title, the next free DLC car to join the Lykan Hypersport will be the 2014 Audi A1 Quattro Road Car.

The Racing Icons Car Pack is now available on Steam and across the console platforms, selling for 2.99€.



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iRacing.com announced today it has reached a licensing agreement with Mercedes-Benz Accessories to build a digital version of the Mercedes-AMG GT3 to race in online competition.  The Mercedes-AMG GT3 will join more than forty precisely-modeled race cars available on iRacing, the world’s leading online motorsport simulations service.

“We’re thrilled that we’ll be adding the Mercedes-AMG GT3 to a lineup that is already brimming with world-class GT3 cars.” – Steve Myers

“We’re tremendously excited to be partnering with Mercedes-Benz,”said Steve Myers, Executive Vice President and Executive Producer at iRacing.com.  “iRacing and Mercedes-Benz actually had signed the licensing agreement awhile back, but we were waiting until we could announce the Mercedes-AMG GT3 was in production before we made our partnership public.   We’re thrilled that we’ll be adding the Mercedes-AMG GT3 to a lineup that is already brimming with world-class GT3 cars.”

Go to www.iRacing.com for more information on iRacing and to take advantage of a special three month for $5.00 subscription offer celebrating iRacing’s new association with Mercedes-Benz – use promo code PR-MERCEDESGT3 when creating a new account.

Link >



pCARS logo 1Alpine A450
Ariel Atom 300 Supercharged
Ariel Atom 500 V8
Ariel Atom Mugen
Aston Martin Rapide S Hydrogen Hybrid
Aston Martin Vantage GT3
Aston Martin Vantage GT4
Audi R18 TDI LMP1
Audi R8 LMS Ultra
Audi R8 V10 Plus
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BAC Mono
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BMW 1 M Coupé (E82)
BMW 320 Turbo Gr.5 (E21)
BMW M1 Procar (E26/1)
BMW M3 Gr.A (E30)
BMW M3 GT (E92)
BMW M3 GT4 (E92)
BMW Z4 GT3
Caper Monterey Stockcar
Caterham Seven Classic
Caterham Superlight R500
Caterham SP/300R
Ford Capri Zakspeed Gr.5
Ford Escort RS1600
Ford Focus RS
Ford Mk. IV
Ford Mustang Boss 302R1
Ford Mustang Cobra SCCA TransAm
Ford Sierra RS500 Cosworth Gr.A
Formula Gulf 1000
Ginetta G40 Junior
Ginetta G55 GT3
Ginetta G55 GT4
Gumpert Apollo S
Lotus 49 Cosworth
Lotus 72D Cosworth
Lotus 78 Cosworth
Lotus 98T Renault

Marek RP219D LMP2
Marek RP339h (PM 06a) LMP1
McLaren 12C
McLaren 12C GT3
McLaren F1
McLaren P1
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Mercedes-Benz 190E 2.5-16 Evo2 DTM
Mercedes-Benz 300SEL 6.8 AMG
Mercedes-Benz A45 AMG
Mercedes-Benz C-Class Coupe DTM
Mercedes-Benz SLS AMG
Mercedes-Benz SLS AMG GT
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Mitsubishi Lancer Evo X FQ400
Oreca 03 Nissan
Pagani Huayra
Pagani Zonda Cinque Roadster
Pagani Zonda R
Palmer Jaguar JP-LM
Radical SR3 RS
Radical SR8 RX
Renault Clio Cup
Renault Mégane R.S. 265
Ruf CTR3
Ruf CTR3 SMS-R
Ruf RGT-8
Ruf RGT-8 GT3
RWD P20 LMP2
RWD P30 LMP1
Sauber C9 Mercedes
SMS Formula A
SMS Formula B
SMS Formula C
SMS Formula Rookie
SMS Kart 125cc (Kart01)
SMS Superkart 250cc (Kart02)
W Motors Lykan HyperSport

www.projectcarsgame.com

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R3E LOGODramatic bodywork, enough power to move a mountain and no fancy driving aids; this is the iconic “Group 5” class from the early ’80s. The class where more was never enough, is still considered a pinnacle of the brutal side of racing even today. Every car here is a monster in its own right, and together they’ll fill any vintage racing fan with awe. Taming one will not be easy, but powersliding action is guaranteed

Included cars:  Zakspeed Capri Chevrolet Corvette Greenwood 1977 BMW 320 Turbo Chevrolet Dekon Monza Fabcar 935 Nissan Skyline 2000RS Nissan Silvia Turbo

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http://game.raceroom.com/store/pack/group-5-pack


“Dear AC followers, we are glad to introduce the Audi Quattro, here today as special guest at Audi track experience: this legendary car is one of the five awesome models that will be included in the incoming Assetto Corsa Bonus pack, currently in development at KUNOS studios. More information will follow in next few weeks, stay tuned!”

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R3E LOGO

GTR2 Pack including the Cadillac CTS-V.R plus more liveries and the American Track pack are available in the RaceRoom store now!

GTR2 pack:http://game.raceroom.com/store/pack/gtr2-pack
American Track Pack: http://game.raceroom.com/store/pack/american-track-pack

Hotfix Patch
Game:
– Fixed issue with position bar showing wrong time left e.g. 30 mins on 60 min race.
– Changed so that only race and practice (track test) session replays are saved.
– Replay is saved when the session ends in Single Player.
– Replay is saved when player receives session results from dedicated server in Multiplayer.
– Fixed Replay menu appearing broken.
– Fixed issue with being unable to start championship in R3E if race length was set to 10 minutes.
– Fixed an inconsistency in length between practice, qualifying and race sessions.
– Changed so that the crash dump window shows our name correctly: Sector3 instead of Sector 3.
– Temporarily fixed randomly assigned tyre compounds in MP by making prime default. (Temporary until garage phase is implemented).
– Fixed a small issue with tyre spring calculation being wrong as it was sometimes using the wrong tyre compound.
Art:
– Suzuka – Fixed invisible tyre collision in degner 2 among other various fixes.

– Slovakiaring – Fixed invisible tyre collision issue.

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