Archive for the ‘World Racing Series’ Category

WRS. looggoo1

World Racing Series beta7 released.

fix: ignition cut-off
fix: whitelist and blacklist update
fix: improved alpha mipmapping
fix: improved 3D grass rendering
new: beam axle simulation
new: support for independent camber setting on double-wishbone suspensions
new: movable wing support
new: oil pressure
new: water temperature and oil pressure analog gauges support
new: garage geometry readouts
new: event name
new: dedicated server save option
new: output plugins race data
new: possibility to disable a joystick input
new: steer speed sensitivity option
new: replay orbit camera speed
new: EdTracker support
new: SL RD car
new: Sprint Car
new: Holjes track
new: Knoxville track


WRS logoChangelog:
fix: suspensions geometry
fix: FR2000 and FR3000 differential
fix: improved force feedback
fix: race length different for each category
fix: reference lap time
fix: race classification
fix: categories setup
fix: server location setup
fix: data mismatch info
fix: URL spaces
fix: free-roam camera start position
fix: dynamic track surface optimizations
fix: track animations
fix: lighting
new: MacPherson suspension geometry
new: car modding support
new: dynamic terrain deformation
new: wet terrain
new: replay laps list
new: analog speed gauge support
new: helmet cameras support
new: ideal lap time
new: laps race length option
new: server info in browser
new: clients list in web server browser
new: live timing track length
new: “photo” page
new: gearbox graph
new: improved 2D pitboard
new: plugins wheel material
new: oculus rift dk2 support

World Racing Series (WRS) პირველი ბეტა ვერსია!

WRS არის რეალისტიკური სიმულატორი, რომლის სათამაშო ფიზიკის ძრავი ნულიდან არის შემნილი, რომელიც იმიტაციას ახდენს ბოლიდის დინამიკის და პარამეტრების კონფიგურაციისას. სრულყოფილი მულტიპლერი, მოქმედებს სტატისტიკური ბაზა (მხოლოთ ლიცენზირებული მომხმარებლისთვის)
გადმოსაწერი დემო ვერსიის ბმული World Racing Series
ლიცენზიისთვის უნდა გადახვიდეთ შეძენის გვერდზე 20 Euro


  • automotive industry-standard tyre model
  • dynamic track surface groove buildup
  • wet track simulation and dynamic dryin
  • dynamic marbles generationg
  • tyres pickup of marbles, grass and dirt, affecting grip
  • output of CSV files with telemetry data to analyze driving sessions
  • a plugins interface allows external programs to receive realtime data from the simulated car
  • LAN and online racing. Dedicated server available
  • support for custom paint schemes for car, helmet and suit
  • advanced users can build new tracks and integrate them with the provided tools
  • user-selectable driver gestures