Posted: 01/04/2016 in iRacing, News - Archive
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iRacing today announced plans to add dirt surface race tracks and cars to its online motorsports simulation service.According to Steve Myers,’s Executive Vice President and Executive Producer, the development of dirt tracks and dirt cars is the next logical step following last year’s introduction of iRacing’s dynamic track feature that sees paved track surfaces evolving during the course of races based on changing weather conditions and the virtual rubber laid down by competitors.Check out our video announcement here.”We are starting a new chapter in our long history and expanding into a new branch of motorsport – dirt,” says Myers. “With the evolution of our new surface model the next natural step was to develop a dirt surface model and dirt race cars.”We are working closely with the University of Northwestern Ohio and Clint Bowyer Racing (CBR) to create virtual dirt surfaces that match the fidelity of iRacing’s paved tracks, along with a digital version of CBR’s PEAK/Crawford Supply BWRC late model. Speaking for everyone at iRacing, I’m really excited about this project, and I’m very optimistic that we’ll be launching it this year.”

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