DCS World: 1.5.3.51171 changelog

Posted: 11/03/2016 in DCS: World, News - Archive
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DCS 1.5.3.51171 changelog

DCS World

  • Campaign panel. Fw 190 campaign will be presented in the campaign panel
  • The campaign will have progress if it is in the directory for multilanguage campaigns
  • Options panel. Error when “Make HTML” button pressed fixed
  • US pilots 3D models on the Kuznetsov deck are removed
  • Multi monitor viewport looks OK even if GUI is setup using custom coordinates
  • Ground Units: MLRS’ wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
  • MP. Bug resulting to loss when server occupied a slot is fixed
  • Stinger and Igla manpads will shoot
  • Missing georgian Stinger manpad is restored
  • Bug with wingman Ka-50 (AI) can’t start engine at first try is fixed
  • Battlefield Commanders menu will be available even if CA is not installed
  • Fixed crash with use scroll bar “Max launch range” after the destruction of the unit
  • AI S-3B Tanker will take off correctly
  • Obsolete P-37 radar model deleted from Caucasus
  • Removed duplicate missions of Belsimtek modules
  • Encyclopedia corrections

DCS MiG-15bis

  • DGMK current and desired course logic corrected
  • ARK frequency scale corrected
  • Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9

  • Water-methanol mix added to old default missions
  • Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4

  • Artificial horizon cage ring operation corrected
  • Added combined wheel brakes axis command
  • Added default snap views
  • Synced radiator flaps in MP games between player and his net phantom
  • Added MW/B4 weight to aircraft total weight
  • Jettisoned canopy will appear in cockpit after repair

DCS F-86F

  • Missing Parking Brake handle is restored
  • Wrong behavior of several 3-pos switches is corrected
  • Corrected Emergency Jettison handle
  • Fixed Accelerometer issues
  • Added clickable elements on flight stick and throttle grip
  • Corrected implementation of “CW-VOICE” switch
  • EGT indicator is turned 6 degrees clockwise
  • Fixed landing gear indicators
  • Added Landing Gear Unsafe Warning Lamp
  • Numerous cockpit texture fixes
  • Corrected AN/ARN-6 lightning
  • Corrected too strong electrical cage
  • Speed brake airflow sound
  • Keyboard and axis commands added in input
  • Input presets updated
  • Fine-tuned stall and spin dynamics
  • Slightly increased aileron effectiveness, reduced aileron effectiveness at high AOA

DCS FC3

  • F-15C. Misplaced aircraft centreline symbol on HUD is corrected
  • MiG-29. Added G/AoA limit sounds
  • Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO

  • Autostart and Autostop commands now working

DCS M-2000C by RAZBAM

  • Added radar antenna elevation axis.
  • Added network argument for pilot visor and internal AB glow
  • Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc…)
  • Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
  • Added engine RPM governing and afterburner random fluctuations due to engine damage
  • Added Afterburner malfunction if engine health less than 75%.
  • Modified default UnitPayloads to use Matra Missiles.
  • Modified Aero effects due to nose damage
  • Modified Aero effects due to damage not linear anymore (square root of damage)
  • Fixed controls indicator.
  • Fixed TDC axis not working.
  • Fixed TDC bug making it immobile when a target is locked.
  • Fixed TACAN mode switch to multi-position instead of axis.
  • Fixed strobe lights.
  • Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
  • Fixed logic for aux intake doors.
  • Fix for engine thrust point from engine instead of from aircraft CG
  • Fix for bingo giving incorrect warning and default of 1200kg.
  • Tuning for negative G behavior of slow speed FBW mode.
  • Tuning for tolerance for engine flameout.
  • More aerodynamic tuning at extreme envelope
  • Gear and brake behavior tuning
  • Various performance tuning
  • Updated the user manual (radar section).
  • Updated Radar Screen
  • Gear using common rate limiter now
  • Improvements the braking moment to prevent loss of control down the runway
  • Initial parachute in external model
  • Initial parachute control and aerodynamic modeling
  • Parachute dynamic/random movement
  • Possible fix for damage elements regaining health during flight
  • Fix for fuel dump losing fuel in internal tank
  • Fix for fuel cutoff still allowing afterburner to work
  • Added parachute commands and clickable for lever
  • Add radar elevation and azimuth control
  • Add radar antenna stabilization
  • Add new type of engine shutdown button keybind
  • Update and rework ECS oxygen systems
  • Update autopilot pitch control dynamics
  • Fix FBW side acceleration terms
  • Fix roll/heading trim control in autopilot
  • Fix bug with default.lua slats keybinds
  • Fix minor FBW test lights bug
  • Fix autopilot using true MSL, not uses indicated altitude
  • Fix fuel dump incorrectly showing in fuel rate indicator
  • Fix (Caucus -> Caucasus…this is what happens around voting season) mission names
  • Fix radar contact movement in PPI mode
  • Fix minor bugfixes

DCS CA

  • PPI target acquiring on net client fixed
  • Alternative turret control mode has almost invisible cursor in IR vision mode
  • Alternative control mode reset on mission exit has been fixed
  • Fixed crash when player uses “G” command
  • IR-view inside cabin will not inherit state from previous mission

RU

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