Archive for November, 2012


pCARS logo

Common:
* Player reset “track clear” distance set at 150m (was 30m).
Online:
* Fix for 360 attributes changed callbacks not working correctly
* 360 Host Migration work, Host Migration now working. Roundtrip work, can now enter and leave games and roundtrip to different lobbies etc without crashing
* Xbox 360 stat submit fix
* Fixed stat flag to correctly contain information about non-default setup in multiplayer races.
* Labels for disconnected participants will not be painted.
Audio:
* Possible fix for reported tranny whine issues with Ariel Atom
Tracks:
* Milan Short: Add radiotower into master scene
* Milan GP: Add radiotower into master scene
* Milan Short: Add wip big glass grandstand and merge latest TomT stuff
* Milan GP: Add wip big glass grandstand and merge latest TomT stuff
* Milan: Add new textures
* Moravia: Texture update for the tower
* Moravia: Reworked whole pit building, added emmissive
* Moravia: New textures addition
* Heusden: Fixed shadow issues, added part back side of podium building, fixed gaps
* Heusden: Added pitbuildings, assets, bridges
* Azure Circuit: Reworked the whole part below the pitarea, red asphalt, so tobac corner area-piscine-rascasse
* Azure Circuit: Added new textures
* Static Objects: Reduced count of aerial assets
Vehicles:
* BMW Z4 GT3: boosted FFB tyre force multiplier. Default setup change for less corner-exit oversteer

Common:
* Player reset “track clear” distance set at 150m (was 30m).
Online:
* Fix for 360 attributes changed callbacks not working correctly
* 360 Host Migration work, Host Migration now working. Roundtrip work, can now enter and leave games and roundtrip to different lobbies etc without crashing
* Xbox 360 stat submit fix
* Fixed stat flag to correctly contain information about non-default setup in multiplayer races.
* Labels for disconnected participants will not be painted.
Audio:
* Possible fix for reported tranny whine issues with Ariel Atom
Tracks:
* Milan Short: Add radiotower into master scene
* Milan GP: Add radiotower into master scene
* Milan Short: Add wip big glass grandstand and merge latest TomT stuff
* Milan GP: Add wip big glass grandstand and merge latest TomT stuff
* Milan: Add new textures
* Moravia: Texture update for the tower
* Moravia: Reworked whole pit building, added emmissive
* Moravia: New textures addition
* Heusden: Fixed shadow issues, added part back side of podium building, fixed gaps
* Heusden: Added pitbuildings, assets, bridges
* Azure Circuit: Reworked the whole part below the pitarea, red asphalt, so tobac corner area-piscine-rascasse
* Azure Circuit: Added new textures
* Static Objects: Reduced count of aerial assets
Vehicles:
* BMW Z4 GT3: boosted FFB tyre force multiplier. Default setup change for less corner-exit oversteer


xmr logo

Changes from 1.4 to 1.41:

    • Added lots of cars and tracks
    • Improved online sessions
    • Improved online statistics
    • Improved List of Hosts
    • Improved multi-monitors support
    • Supporting 3.5 GB of RAM
    • Increased max number of gears up to 10
    • Added instant hand brake button
    • Added best local time
    • Added last lap distance
    • New tire smoke
    • Fixed multiplayer replays
    • Added auto track rotation
    • Removed Off-road mode
    • Lots of minor improvements

DOWNLOAD v.1.41




iRacing: go racing!

Posted: 27/11/2012 in iRacing
Tags: , , ,


  • Su-25T client brake chute cover will now close after rearming at an airbase when in MP.
  • Added corrections to the A-10C campaign.
  • FC3: Removed the possibility for black clouds when in the F-15C.
  • FC3: Converted FC2 MiG-29S campaign for FC3.
  • FC3: Converted FC2 Su-25 campaign for FC3.
  • FC3: Converted FC2 A-10A campaign for FC3.
  • Improved AI aircraft evasive maneuvers.
  • Autoupdater: Fixed the behaviour that after failed or cancelled update, the next one will automatically run only on the next day.
  • Autoupdater: Fixed the problem with no updates seen when ISP uses transparent web-caching.
  • Autoupdater and installers are now digitally signed
  • Fixed crash in MP when an A-10C client lowers the boarding ladder.
  • Minor preload optimization. Decreased radius of map preload. Added preload function independent from camera position.
  • FC3: Fixed Su-33 In-cockpit weapons station indicator has 11 stations listed instead of 12.
  • FC3: Fixed SFM aircraft thrust when an engine is damage.
  • CA – Fixed turret control with mouse being”Jumpy”, stop and starts slewing with mouse movement instead of mouse position. Fixed turret rotation manual control refactoring, WIP.
  • Fixed issues with loading older FC2 missions.
  • Fixed the Ka-50 pilot texture.

Changelog
New

New: Engine version for a more stable game. Enhanced AI, enhanced performance.
New: PPsh accept both drums and magazines (for players only). To change from drum to magazine, press Shift + R

Fixed

Fixed: Several multiplayer related crashes.
Fixed: Several errors in the multiplayer missions.
Fixed: Various bugs in the German and Soviet campaign.
Fixed: Pumpkin glowing faces of the soviet army.
Fixed: Broken axis of the soviet 61-k AA gun.
Fixed: Some problematical hiddens of the German infantry.
Fixed: Some errors of the tank damage system, both in multiplayer and single player
Fixed: Several bugs of the single player campaigns.
Fixed: Tank binoculars position (when looking with binoculars, the commanders seat was empty).
Fixed: “Broken” sounds of MP-40, K-98 and DP-28 weapons.
Fixed: Errors with the broken parts from the vehicles, reduced their weight for the performance.
Fixed: Several errors with mines.
Fixed: King Tiger gun sight, which was missing on distances larger then 800 meters.
Fixed: Animation errors, the dead bodies were sometims moving a bit.




განახლებული ვერსია, რომელიც მუშაობს TrackIR 5, TrackIR 4:PRO და TrackIR 3 -ზე ასევე თავსებადია ახალ ო.ს. Win8 – თან. გადმოწერა  Version 5.2 – Final



Bug Fixes:
* Fix for array out of bounds crash.
GUI:
* Quick fixes for dialog cleanup
* Close dialogs in key assign screen
* Added ‘CloseAllDialogs’ to dialog manager
* Do not add dialogs from the add list if they are already set to close
* New GUIDialog and GUIDialogManager system
Physics:
* Clamp the index of app ID applied to physics participant to prevent participant being spawned with invalid info / id
* Disable dynamic track element updates in track overview (not required currently and in old AI codebase)
* Added missing trackOverview cleanup code from reinstated AI systems
* Added rolling start driver mode fix to old AI system
* Default setup changes and small tire updates based on 350+351 feedback. Affects Ariel Atoms, Asano X4 & LM11, Z4 GT3, Gumpert, Caterham Classic
Tracks:
* Azure Circuit: Added latest works from MJ, refixed tunnel near the rascasse, deleted some objects around the MJ area and added a temp wall along a sec road
* Azure Circuit: Common art/new texture for azure circuit
* Azure Circuit: Added latest works from MJ,DavidB,DavidR. Some more works from my side round the tobac saintdevote, harbour/docks, seabed/sea, materials, textures
* Wisconsin: XML files crowds and trees
* Milan : Add new textures for Bridge01
* Milan: Add some little detail on textures for the toilets
* Heusden: Added new assets
* Heudsen: New texture map, 1st commit
* Moravia: New textures for garage interior
Vehicles:
* RCF files and build script updated with “autoskin” naming
* Modified glass shader so that extra wiper layer is optional, this fixes an issue with headlights not lighting up correctly on certain car models due to conflicting UV channel usage
* Fixed shader compile error which occurred when there was rain but no crumple damage
* Added alphatest support to vehicles_basic_translucent.fx runtime shader
* BMW M1 Procar: Cockpit2(alpha) DDS texture. All new texture
* BMW M1 Procar: Cockpit2(alpha) DDS texture. Resaved with correct(DXT5) format
* BMW M1 Procar: Steering wheel PSD textures. All new textures to replace placeholder ones
* BMW M1 Procar: Cockpit DDS texture. All new glow textur
* GUMPERT apollo: Fixed rain windscreen (added wiper flag to material)

+ Gallery #41


დიდი ფასდაკლება 777 დეველოპერისგან :| ფასდაკლება გრძელდება 28 ნოემბრამდე. ფასდაკლება ეხება როგორც აეროპლანებს, ასევე დემო ვერსიების უპგრეიტს და სხვა დანამატებს, როგორიცაა, შეიარაღება, პილოტის აღჭურვილობა და ა.შ. RoF


– 40% -ანი ფასდაკლება, 27 ნოემბრამდე! შეძენა სტიმის რესურსზე  ToH 17.99$


– 40% -ანი ფასდაკლება, 27 ნოემბრამდე! შეძენა სტიმის რესურსზე – aerofly FS ზოგადი ინფორმაცია სიმულატორზე aerofly FS


50% ფასდაკლება 27 ნოემბრამდე! შესაძენი ბმული TS2013 ზოგადი ინფორმაცია სიმულატორზე – TS2013